/*
 SGPauseGameViewController.m
 Date Created: Feburary 24, 2010
 
 Authors: Karanvir Gill <viper1029@gmail.com>
          Frank Lau <flaua@sfu.ca>
 
 Copyright (C) 2010 Green-Power
 
 URL: http://code.google.com/p/green-power
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 3 of the License, or
 (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with this program; if not, write to the Free Software
 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 
 $Id$
 */

#import "SGPauseViewController.h"
#import "SGSortingGameViewController.h"
#import "MainMenuViewController.h"
#import "../help/HLPViewController.h"

@implementation SGPauseViewController

@synthesize tutorialModeSwitch;


// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
- (void)viewDidLoad {
  [super viewDidLoad];
  NSLog(@"View did load for Pause View");
}


/*
// Override to allow orientations other than the default portrait orientation.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
    // Return YES for supported orientations
    return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
*/
- (IBAction)resumeGame:(id)sender {
  [[self navigationController] popViewControllerAnimated:NO];
}

- (IBAction)exitGame:(id)sender {	
  [[self navigationController] popToRootViewControllerAnimated:YES];
}

- (void)didReceiveMemoryWarning {
  // Releases the view if it doesn't have a superview.
  [super didReceiveMemoryWarning];
	
  // Release any cached data, images, etc that aren't in use.
}

- (void)viewDidUnload {
  // Release any retained subviews of the main view.
  // e.g. self.myOutlet = nil;
}


- (IBAction)showHelp:(id)sender {
  HLPViewController *hlpViewController=[[HLPViewController alloc] initWithImages:[NSArray arrayWithObjects:[UIImage imageNamed:@"aSGTutorialPage1.png"],
																										   [UIImage imageNamed:@"aSGTutorialPage2.png"],
																										   [UIImage imageNamed:@"Can Tutorial.png"], 
                                                                                                           [UIImage imageNamed:@"Clear Tutorial.png"], 
                                                                                                           [UIImage imageNamed:@"Gable Tutorial.png"], 
                                                                                                           [UIImage imageNamed:@"Glass Tutorial.png"],
                                                                                                           [UIImage imageNamed:@"Other Tutorial.png"], 
                                                                                                           [UIImage imageNamed:@"Pouch Tutorial.png"], 
                                                                                                           [UIImage imageNamed:@"Tetra Tutorial.png"], nil] ];
	
  [[self navigationController] pushViewController:hlpViewController animated:YES];
	
  [hlpViewController release];
}


- (void)dealloc {
    [super dealloc];
}


@end
